
Modifying Keyframes573
Modifying Curves581
Mini-Curve Editor591
Animating on the Fly593
Keyframe Thinning595
Working with Particles601Chapter 11
About Particle Systems602
Anatomy of a Particle System603
Using Particle Systems605
Creating Graphics and Animations for Particle Systems623
The Difference Between Emitter and Particle Cell Parameters625
Emitter and Cell Parameters628
Animating Objects in Particle Systems649
Viewing Animated Emitter Curves in the Keyframe Editor653
Using Masks with Particle Systems654
Applying Filters to Particle Systems655
Particle System Examples655
Saving Custom Particle Effects to the Library664
Using the Replicator665Chapter 12
Replicator Concepts666
Anatomy of a Replicator668
Getting Started with the Replicator672
Basic Replicator Parameters in the HUD680
Replicators and the Properties Tab684
Using the Replicator Onscreen Controls689
Advanced Replicator Controls692
Using Image and Geometry Objects722
Using Replicators in 3D Space724
Applying Masks to Replicators725
Animating Replicator Parameters727
Using the Sequence Replicator Behavior733
Using Behaviors with Replicators748
Applying Filters to Replicators750
Saving Custom Replicators to the Library751
Creating and Editing Text753Chapter 13
About Text in Motion754
Setting Motion Preferences for Text755
Adding Text756
Using the Text Tools768
About Fonts769
6 Contents
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